Insights

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Insights features cutting-edge articles and case studies from industry-leading creatives in immersive technology. 

The Grandfather of Virtual Reality and The Future of Mankind – Field of View with Tom Furness
The Grandfather of Virtual Reality and The Future of Mankind – Field of View with Tom Furness
By AIXR Team, 29 Jul 2021

Top 7 VR Podcasts You Should Follow
Top 7 VR Podcasts You Should Follow
By AIXR Team, 23 Jul 2021

The Augmented Reality Boom and The Computing 4th Wave – Field of View with Faisal Galaria
The Augmented Reality Boom and The Computing 4th Wave – Field of View with Faisal Galaria
By AIXR Team, 16 Jul 2021

The growth of the Virtual Reality Accessories Market – Part One
The growth of the Virtual Reality Accessories Market – Part One
By Akash Bellippady, 16 Jul 2021

The Crucial Role of Networks and Edge Cloud for Truly Immersive XR Experiences
The Crucial Role of Networks and Edge Cloud for Truly Immersive XR Experiences
By Thomas Vits, 09 Jul 2021

Brain To Computer Interfacing Is No Longer Science Fiction – Field of View with Joseph Artuso
Brain To Computer Interfacing Is No Longer Science Fiction – Field of View with Joseph Artuso
By AIXR Team, 08 Jul 2021

How Reducing Implicit Bias In XR Classroom May Increase Student Engagement
How Reducing Implicit Bias In XR Classroom May Increase Student Engagement
By Esther Brandon, 02 Jul 2021

7 Myths and Misconceptions About VR Training
7 Myths and Misconceptions About VR Training
By Martina Porru, 25 Jun 2021

Bringing The World Closer Together with AltspaceVR – Field of View with Katie Kelly
Bringing The World Closer Together with AltspaceVR – Field of View with Katie Kelly
By AIXR Team, 23 Jun 2021

THRIVE – VR Medical Training With Volumetric Professionals
THRIVE – VR Medical Training With Volumetric Professionals
By Puk Franswa, 18 Jun 2021

VR and the Future of Travelling – The Case of the Virtual Travel Lounge
VR and the Future of Travelling – The Case of the Virtual Travel Lounge
By Aleko Lilly, 11 Jun 2021

Down the VR Rabbit Hole and How to Grab a Content Creators’ Attention? – Field of View with Nathaniël de Jong
Down the VR Rabbit Hole and How to Grab a Content Creators’ Attention? – Field of View with Nathaniël de Jong
By AIXR Team, 09 Jun 2021

Volumetric Video WebAR – A Frontier Crossed By Few, But Wanted By All
Volumetric Video WebAR – A Frontier Crossed By Few, But Wanted By All
By Raquel Cardoso, 04 Jun 2021

A Solid Foundation To Maximise Extended Reality Superstructure
A Solid Foundation To Maximise Extended Reality Superstructure
By Magnus Arfors, 28 May 2021

Mojo Vision’s Smart AR Contact Lens and Being the Bionic Man – Field of View with Drew Perkins
Mojo Vision’s Smart AR Contact Lens and Being the Bionic Man – Field of View with Drew Perkins
By AIXR Team, 26 May 2021

Transformational Impact of XR Technologies on Medical Education
Transformational Impact of XR Technologies on Medical Education
By Dr Panagiota Kordali, 21 May 2021

Virtual Reality: An Intervention to Treat Auditory Hallucinations
Virtual Reality: An Intervention to Treat Auditory Hallucinations
By Katrine Konyher, 14 May 2021

Investing Millions, How to Raise Money and the Power of VR – Field of View with Tipatat Chennavasin
Investing Millions, How to Raise Money and the Power of VR – Field of View with Tipatat Chennavasin
By AIXR Team, 12 May 2021

Using Virtual Reality for Media Training
Using Virtual Reality for Media Training
By Dom Barnard, 07 May 2021

Walk On Mars: For the First Time Ever You Can Explore the Real Martian Surface in VR
Walk On Mars: For the First Time Ever You Can Explore the Real Martian Surface in VR
By Jason McEwen, 30 Apr 2021

Immersive Solutions for Interior Design Industry: Virtual Showrooms and AR Tools
Immersive Solutions for Interior Design Industry: Virtual Showrooms and AR Tools
By Karine Sik, 23 Apr 2021

Varjo and The Future of MR, The Hacking Scene and Tinkering with Music – Field of View with Jussi Mäkinen
Varjo and The Future of MR, The Hacking Scene and Tinkering with Music – Field of View with Jussi Mäkinen
By AIXR Team, 16 Apr 2021

Your Next VR Controllers Are Not Controllers But Your Fingers
Your Next VR Controllers Are Not Controllers But Your Fingers
By Vasilapostolos Ouranis, 16 Apr 2021

105+ Funding Sources For Virtual & Augmented Reality Projects
105+ Funding Sources For Virtual & Augmented Reality Projects
By AIXR Team, 15 Apr 2021

Chronosphere: A Unique 3D Testing Ground That Creates And Shapes The Volumetric World With You In It – Part Two
Chronosphere: A Unique 3D Testing Ground That Creates And Shapes The Volumetric World With You In It – Part Two
By Puk Franswa, 09 Apr 2021

Chronosphere: A Unique 3D Testing Ground That Creates And Shapes The Volumetric World With You In It – Part One
Chronosphere: A Unique 3D Testing Ground That Creates And Shapes The Volumetric World With You In It – Part One
By Puk Franswa, 02 Apr 2021

The Benefits Of Virtual Reality Experiences For The Modern Day Traveler
The Benefits Of Virtual Reality Experiences For The Modern Day Traveler
By Luke Farrer, 25 Mar 2021

3D Configurator: A Solution For Automotive Industry During A Global Pandemic
3D Configurator: A Solution For Automotive Industry During A Global Pandemic
By Karine Sik, 16 Mar 2021

AR vs VR in Education
AR vs VR in Education
By Oussema Djemaa, 12 Mar 2021

How to Avoid Common Mistakes When Deploying Enterprise VR at Scale
How to Avoid Common Mistakes When Deploying Enterprise VR at Scale
By Lina Srebrova, 05 Mar 2021

How Emperia Uses VR to Market Art and Luxury Fashion Brands During COVID
How Emperia Uses VR to Market Art and Luxury Fashion Brands During COVID
By Caitlin Bailey, 19 Feb 2021

NVIDIA’s Holodeck, Exploring Omniverse & Boundless XR – Field of View with Greg Jones
NVIDIA’s Holodeck, Exploring Omniverse & Boundless XR – Field of View with Greg Jones
By AIXR Team, 25 Jan 2021

A Year in the Eyes of the Academy
A Year in the Eyes of the Academy
By AIXR Team, 18 Dec 2020

The Coming Realignment: Strategies to address the future of Extended Reality
The Coming Realignment: Strategies to address the future of Extended Reality
By Skye Priestley, 11 Dec 2020

How does volumetric video transform storytelling in immersive experiences?
How does volumetric video transform storytelling in immersive experiences?
By Raquel Cardoso, 04 Dec 2020

The Making of The Virtual VR Awards
The Making of The Virtual VR Awards
By AIXR Team, 27 Nov 2020

Free-Roam VR in 2020: Challenges And Opportunities
Free-Roam VR in 2020: Challenges And Opportunities
By Pavel Chernenko, 20 Nov 2020

A 3-Step Guide to Measuring Success From VR Training
A 3-Step Guide to Measuring Success From VR Training
By Albert Liu, 06 Nov 2020

Early years with VR & HTC and future of remote working – Field of View with Alvin Wang Graylin
Early years with VR & HTC and future of remote working – Field of View with Alvin Wang Graylin
By AIXR Team, 03 Nov 2020

Marketing Your Virtual Reality Game with Dynamic Online Community Building
Marketing Your Virtual Reality Game with Dynamic Online Community Building
By Adam Kuta, 27 Oct 2020

The Benefits of XR Training – Part 2: Why Isn’t Everyone Using XR Training?
The Benefits of XR Training – Part 2: Why Isn’t Everyone Using XR Training?
By Tom Houston, 23 Oct 2020

Star wars, Galaxy’s Edge & Working at Disney – Field of View with Vicki Dobbs Beck
Star wars, Galaxy’s Edge & Working at Disney – Field of View with Vicki Dobbs Beck
By AIXR Team, 22 Oct 2020

Robots, Rockets & NASA! The new frontier of VR & AR – Field of View with Marco Tempest
Robots, Rockets & NASA! The new frontier of VR & AR – Field of View with Marco Tempest
By AIXR Team, 21 Oct 2020

The Benefits of XR Training – Part 1: Incorporating Training into the Real World
The Benefits of XR Training – Part 1: Incorporating Training into the Real World
By Tom Houston, 02 Oct 2020

What Lies Beyond? Exploring Exoplanets in 360°
What Lies Beyond? Exploring Exoplanets in 360°
By Julia Le Gallo, 18 Sep 2020

Disruption is Inevitable: How to Prepare for an AR Revolution
Disruption is Inevitable: How to Prepare for an AR Revolution
By Colby Gallagher, 04 Sep 2020

How Entropia Extended Reality with UMW Galeriku
How Entropia Extended Reality with UMW Galeriku
By Ramakrishnan C.N., 28 Aug 2020

Creating a Solid Use Case for VR Soft-Skills Training
Creating a Solid Use Case for VR Soft-Skills Training
By Sam Watts, 07 Aug 2020

7 Golden Rules to Becoming a Successful AR/VR Startup
7 Golden Rules to Becoming a Successful AR/VR Startup
By Antony Vitillo, 31 Jul 2020

The Magical Combination of Water and Virtual Reality Part 2

The Magical Combination of Water and Virtual Reality Part 2
By Ando Shah, 17 Jul 2020

The Magical Combination of Water and Virtual Reality Part 1

The Magical Combination of Water and Virtual Reality Part 1
By Ando Shah, 13 Jul 2020

The Science Behind Keeping AR Learning Safe
The Science Behind Keeping AR Learning Safe
By Duane Dunston, 03 Jul 2020

Fulfilling the Dream of Human Flight with Virtual Reality

Fulfilling the Dream of Human Flight with Virtual Reality
By Aleko Lilly, 26 Jun 2020

Generalists and Specialists in XR: Mechanisms for Coping and Survival
Generalists and Specialists in XR: Mechanisms for Coping and Survival
By Panos Voulgaris, 19 Jun 2020

How to start a developer career in Virtual & Augmented Reality?
How to start a developer career in Virtual & Augmented Reality?
By Artur Meyster, 12 Jun 2020

Recreating How First Class Feels with British Airways
Recreating How First Class Feels with British Airways
By Adam Randall, 05 Jun 2020

Digital Therapeutics: A Modern Solution to Chronic Pain Management
Digital Therapeutics: A Modern Solution to Chronic Pain Management
By Aaron Gani, 29 May 2020

Scalable, Safe & Effective PPE Training using Virtual Reality
Scalable, Safe & Effective PPE Training using Virtual Reality
By Janis Kondrats, 22 May 2020

Putting the Reality into XR: Is the Real World Making a Resurgence Inside Virtual Experiences?
Putting the Reality into XR: Is the Real World Making a Resurgence Inside Virtual Experiences?
By Susana Grilo, 08 May 2020

Exploring the New Era of Music Videos from Your Living Room
Exploring the New Era of Music Videos from Your Living Room
By Alex Van Happen, 01 May 2020

COVID-19: XR Opportunities During Crisis
COVID-19: XR Opportunities During Crisis
By AIXR Team, 24 Apr 2020

Is Your XR Startup Remote Work Ready?
Is Your XR Startup Remote Work Ready?
By AIXR Team, 15 Apr 2020

Surviving COVID-19 as an LBE Company

Surviving COVID-19 as an LBE Company
By Kevin Williams, 10 Apr 2020

Extending Community Participation with XR for Urban Planning
Extending Community Participation with XR for Urban Planning
By Gunita Kuļikovska, 03 Apr 2020

“Open Locomotion”: A Call for Standardization of VR Movement Input
“Open Locomotion”: A Call for Standardization of VR Movement Input
By Holger Hager, 20 Mar 2020

Breathing Life into Architectonic Digital Experiences with Volumetric Video
Breathing Life into Architectonic Digital Experiences with Volumetric Video
By Alex Van Happen, 13 Mar 2020

Planning for Scalable XR Deployment: the Problem of Hygiene
Planning for Scalable XR Deployment: the Problem of Hygiene
By Amy Hedrick, 06 Mar 2020

Getting Started with Social VR for Enterprise: Everything You Need to Know
Getting Started with Social VR for Enterprise: Everything You Need to Know
By Niclas Johansson, 21 Feb 2020

A Fisherman’s Tale: Fishing for Concepts
A Fisherman’s Tale: Fishing for Concepts
By Alexis Moroz, 14 Feb 2020

VR Locomotion: an Innovative Solution to an Age Old Problem
VR Locomotion: an Innovative Solution to an Age Old Problem
By Holger Hager, 07 Feb 2020

Revolutionising Design with VR Collaboration
Revolutionising Design with VR Collaboration
By Joe Connolly, 24 Jan 2020

XR Companies: Tax-Efficient Employee Rewards through EMI
XR Companies: Tax-Efficient Employee Rewards through EMI
By Sarah Friend, 10 Jan 2020

Industry 4.0: Unlocking XR’s Potential with 5G, Big Data & More
Industry 4.0: Unlocking XR’s Potential with 5G, Big Data & More
By Monica Neel, 03 Jan 2020

20XR: A Glimpse into the Next Decade of AR – Part 2/2
20XR: A Glimpse into the Next Decade of AR – Part 2/2
By Stephen Black, 27 Dec 2019

20XR: A Glimpse into the Next Decade of AR – Part 1/2
20XR: A Glimpse into the Next Decade of AR – Part 1/2
By Stephen Black, 20 Dec 2019

OMS: True-to-life Training – Without Risking Lives
OMS: True-to-life Training – Without Risking Lives
By Jessica McGahan, 06 Dec 2019

Fact to Feeling: How VR is Transforming Marketing
Fact to Feeling: How VR is Transforming Marketing
By Andreea Ion Cojocaru, 06 Dec 2019

Transforming 360 VR Content: How Kagenova Became the UK’s Hottest VR Startup
Transforming 360 VR Content: How Kagenova Became the UK’s Hottest VR Startup
By Eugenie Abbott, 15 Nov 2019

Using VR Training to Solve the Workplace “Revolving Door” Problem
Using VR Training to Solve the Workplace “Revolving Door” Problem
By James Watson, 08 Nov 2019

The Journey to Mass Adoption: Why VR is the New Color TV
The Journey to Mass Adoption: Why VR is the New Color TV
By Stephanie Llamas, 01 Nov 2019

UX Meets XR: The Drive Towards the Future of Mobility
UX Meets XR: The Drive Towards the Future of Mobility
By Maya Guice, 25 Oct 2019

A WWI Time Machine: The Making of War Remains

A WWI Time Machine: The Making of War Remains
By Taylor Williams, 18 Oct 2019

Narrative VR Filmmaking: Lessons Learned from Eleven Eleven
Narrative VR Filmmaking: Lessons Learned from Eleven Eleven
By Mehrad Noori, 11 Oct 2019

Financial Controls to Support Business Growth for Startups
Financial Controls to Support Business Growth for Startups
By Andy Huddleston, 04 Oct 2019

How Hologate is Shaking up the LBE Sector
How Hologate is Shaking up the LBE Sector
By Dave Blank, 27 Sep 2019

VR for Education, Learning and Development – Top Valid Use Cases
VR for Education, Learning and Development – Top Valid Use Cases
By Sam Watts, 20 Sep 2019

How Shadow Point’s Portals Were Created for Oculus Quest
How Shadow Point’s Portals Were Created for Oculus Quest
By Matt Hubery, 13 Sep 2019

Digital Divides & Opportunity Gaps: How the Future of AR Will be Divisive

Digital Divides & Opportunity Gaps: How the Future of AR Will be Divisive
By Barron Webster, 06 Sep 2019

How to Run A Global XR Event – Inside the Planning of XRDC 2019
How to Run A Global XR Event – Inside the Planning of XRDC 2019
By Katie Stern, 30 Aug 2019

How Can the Industry Work to Improve UX UI Design and Drive Adoption? – Part 3/3
How Can the Industry Work to Improve UX UI Design and Drive Adoption? – Part 3/3
By Filip Healy, 23 Aug 2019

Experts from Vive VR and Magic Leap Talk UX Design Challenges – Part 2/3
Experts from Vive VR and Magic Leap Talk UX Design Challenges – Part 2/3
By Filip Healy, 16 Aug 2019

4 Key Challenges Facing UX Design for XR – And How to Solve Them – Part 1/3
4 Key Challenges Facing UX Design for XR – And How to Solve Them – Part 1/3
By Filip Healy, 09 Aug 2019

How to Raise Millions in Investment – Without Relying on VCs
How to Raise Millions in Investment – Without Relying on VCs
By Rachel Loosley, 02 Aug 2019

How Virtual Reality Can Transform Dementia Care
How Virtual Reality Can Transform Dementia Care
By Arfa Rehman, 26 Jul 2019

How to Gamify VR for Training
How to Gamify VR for Training
By Christoph Sitar, 12 Jul 2019

Creating High-Quality Training Experiences with VR
Creating High-Quality Training Experiences with VR
By ITI, 05 Jul 2019

VR for Medical Professionals: The Toughest Critics Become the Strongest Advocates
VR for Medical Professionals: The Toughest Critics Become the Strongest Advocates
By Melissa Herbold, 28 Jun 2019

How an Indie VR Developer Raised over 500k – And What You Can Learn from It
How an Indie VR Developer Raised over 500k – And What You Can Learn from It
By Cooperative Innovations, 21 Jun 2019

Why VR/AR Developers Should Prioritize Accessibility in UX/UI Design
Why VR/AR Developers Should Prioritize Accessibility in UX/UI Design
By Ben Formaker-Olivas, 14 Jun 2019

How ZeroLight uses Foveated Rendering in Enterprise VR
How ZeroLight uses Foveated Rendering in Enterprise VR
By Chris'O Connor, 07 Jun 2019

Examining the Relationship between VR, Soft Skills Training and KPI’s
Examining the Relationship between VR, Soft Skills Training and KPI’s
By Bobby Carlton, 31 May 2019

Is 5D the Next Evolutionary Step for VR?
Is 5D the Next Evolutionary Step for VR?
By Elodie Maizeray, 24 May 2019

How Immersive Technology is Changing the Face of Recruitment
How Immersive Technology is Changing the Face of Recruitment
By Martyn Makinson, 17 May 2019

Creating Socially Impactful VR Experiences – Case Study: What Will Your Day Bring?
Creating Socially Impactful VR Experiences – Case Study: What Will Your Day Bring?
By Deborah Charles, 10 May 2019

Behind the Scenes of the Kraken Unleashed VR Roller Coaster at Seaworld

Behind the Scenes of the Kraken Unleashed VR Roller Coaster at Seaworld
By Figment Productions, 03 May 2019

Pebble Studios Talks Duck Tales and Creating Quality 360 Films
Pebble Studios Talks Duck Tales and Creating Quality 360 Films
By Pebble Studios, 26 Apr 2019

Tips for Getting the Most Out of Your VR Demo Experience
Tips for Getting the Most Out of Your VR Demo Experience
By Ben Reed, 19 Apr 2019

Training for the Future & The Future of Training
Training for the Future & The Future of Training
By Daniel Fraga, 12 Apr 2019

How to Boost your Brand’s Voice through VR Marketing
How to Boost your Brand’s Voice through VR Marketing
By Jane Metlikovec, 05 Apr 2019

The Origins of Lone Echo
The Origins of Lone Echo
By Ru Weerasuriya, 29 Mar 2019

Creating Haptic Feedback in VR – The Technology behind Ultrahaptics
Creating Haptic Feedback in VR – The Technology behind Ultrahaptics
By Robert Blenkinsopp, 22 Mar 2019

Innovating and Evolving the Next Generation of VR Gaming
Innovating and Evolving the Next Generation of VR Gaming
By Russell Harding, 15 Mar 2019

How London is Shaping Up to be Europe’s Hub for Immersive Technology
How London is Shaping Up to be Europe’s Hub for Immersive Technology
By Francesca Corradini, 08 Mar 2019

The Making of Pixel Ripped 1989
The Making of Pixel Ripped 1989
By Jesus Fabre, 01 Mar 2019

Catsuits, Reworking PolygonVR and Bleeding-Edge VR Tech – BTS with Neurogaming

Catsuits, Reworking PolygonVR and Bleeding-Edge VR Tech – BTS with Neurogaming
By Dima Neiaglov, 15 Feb 2019

What Makes an Award Winning VR Project?
What Makes an Award Winning VR Project?
By Luke Roberge, 08 Feb 2019

Developing Educational VR Games: The Importance of Playtesting and Teacher Input
Developing Educational VR Games: The Importance of Playtesting and Teacher Input
By Schell Games Team, 01 Feb 2019

The Making of the VR Awards 2018 – On GreenSpark
The Making of the VR Awards 2018 – On GreenSpark
By Luke Roberge, 31 Jan 2019

Behind the Conception of The Gallery: Heart of the Emberstone
Behind the Conception of The Gallery: Heart of the Emberstone
By Antony Stevens, 27 Jan 2019

3 Rules to Create A Successful VR Application
3 Rules to Create A Successful VR Application
By Samuel Huber, 27 Jan 2019

How to Make Your VR Company More Attractive to Investors
How to Make Your VR Company More Attractive to Investors
By Stephen Croome, 26 Jan 2019

The Making of Coco VR
The Making of Coco VR
By Kalan Ray, 26 Jan 2019

Directing 360 VR Films – Why Look Through the Window When you Can be in the Room?
Directing 360 VR Films – Why Look Through the Window When you Can be in the Room?
By Mary Matheson, 26 Jan 2019

The Skills Gap in Immersive Technology and How we can Close it
The Skills Gap in Immersive Technology and How we can Close it
By Toby Allen, 25 Jan 2019

Managing Communities in VR – Establishing Sustained Value at No Cost
Managing Communities in VR – Establishing Sustained Value at No Cost
By Andreas Juliusson, 25 Jan 2019

Bringing the Star Wars Universe into VR: The Making of Secrets of the Empire
Bringing the Star Wars Universe into VR: The Making of Secrets of the Empire
By Ben Snow, 25 Jan 2019

How VR Could be the Next Big Platform for Esports
How VR Could be the Next Big Platform for Esports
By Kornel Meszaros, 24 Jan 2019

VR: The Path to Mass Adoption
VR: The Path to Mass Adoption
By Patrick O’Luanaigh, 24 Jan 2019

Applications of VR Technology to Mental Health Issues
Applications of VR Technology to Mental Health Issues
By Jason Freeman, 23 Jan 2019

How to Create Award Winning VR & AR Experiences for Children
How to Create Award Winning VR & AR Experiences for Children
By Jade Williams, 23 Jan 2019

Behind the Scenes of the Creation of Virti
Behind the Scenes of the Creation of Virti
By Luke Roberge, 23 Jan 2019

Nanopixel’s Bosteon: Creating your Dream House before it’s Even Built
Nanopixel’s Bosteon: Creating your Dream House before it’s Even Built
By Nanopixel Team, 22 Jan 2019

A New Paradigm for Computer Interfaces with XR and Web 3.0
A New Paradigm for Computer Interfaces with XR and Web 3.0
By Theo Turner, 22 Jan 2019

The Production Process Behind Visyon’s A Window to our World
The Production Process Behind Visyon’s A Window to our World
By Joseph Killoran, 22 Jan 2019

“The VR Awards are a vital component of supporting and recognising validated use-cases for immersive technology at enterprise level highlighted by the large turnout and strong representation within the industry.”

Virti 

VR Healthcare of the Year 2018 Winner

Our Members Three

 

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