by Maciej Kniter | Apr 22, 2022 | Insights EDU, lbe, Uncategorized
The first in our two-part Insights Live series on where XR is heading. We hosted guest experts Victor Pardinho from Sense of Space, Richard Armstrong from Cassini.tech, and Ross Toomer from Care Reality. The panel was led and moderated by Maciej Kniter from Flint...
by Panos Voulgaris | Apr 8, 2022 | Insights EDU, lbe, Uncategorized
Our most recent Insights Live webinar discussed the current use of XR experiences in museums and galleries. Our panel included Emma Cooper from Cooperative Innovations and Antoine Cardon from EL-GABAL. The panel was led and moderated by Panos Voulgaris from MALVI. A...
by Kat De Shields-Moon Kat | Mar 11, 2022 | Insights EDU, lbe
In our Insights Live Webinar “XR in the realm of fitness – Taking things to the next level!” we heard from our Academy members: Kat De Shields-Moon (Moderator) and Adam Kuta from Schell Games, Akash Bellippady from Unlocked Reality, and Mickey Adler of MickeyXR...
by Aleko Lilly | Oct 8, 2021 | Insights EDU, Insights: Case Studies, lbe
It is probably fair to say that given the events of the last eighteen months, the world is changing at a faster pace than ever before. After a period of isolation, followed by multiple ongoing periods of uncertainty, the folks who are able to get back to whatever it...
by Aaron Pulkka | Oct 1, 2021 | Insights EDU, lbe
Feature Image source: The Raft VR at Two Bit Circus VR and AR (or mixed reality) headsets have proliferated and advanced significantly over the past 30 years, yet few are well suited to the demanding needs of location-based entertainment (LBE). In part one, we...
by Aaron Pulkka | Sep 24, 2021 | Insights EDU, lbe
Virtual Reality headsets first appeared in arcades and other location-based entertainment (LBE) venues in the 1990s with great fanfare, then all but disappeared until the recent revitalization of VR hardware starting in 2013. Since then, the number of commercially...
by Aleko Lilly | Jun 11, 2021 | Insights EDU, lbe
Travel is one of the most foundational ways in which people experience and understand the world. By exploring new lands and cultures, people connect to new ideas, creating unparalleled emotional and educational experiences. However, most of us have been stuck in one...
by Ando Shah | Jul 17, 2020 | Insights EDU, lbe
In order to build a system that takes advantage of all these phenomena, we designed a unique system that comprises a proprietary waterproof virtual reality headset, a flotation band with an elastic tether attached to weight at the shallow end of any pool. We call this...
by Ando Shah | Jul 13, 2020 | Insights EDU, lbe
The Dive It was a milky sort of darkness, where I could barely see my own hands or my body; like being dunked in clam chowder. A look at my feet suggested that I must be underwater, having fins on my feet, floating weightless and releasing bubbles with every breath. I...
by Aleko Lilly | Jun 26, 2020 | Insights EDU, lbe
One of the most challenging aspects of any virtual reality experience is attaining the end user’s sense of reality – achieved only through creating experiences similar to ones they already understand. In an example as simple as walking in VR, the challenge comes...
by Kevin Williams | Apr 10, 2020 | Insights EDU, lbe
Getting funding for your latest XR venture is hard, though investment had been flowing toward XR in the so called “gold rush” years following Facebook’s acquisition of Oculus back in 2014, high expectations and valuations from VC’s, coupled...
by Taylor Williams | Oct 18, 2019 | Insights EDU, lbe
Time travel is captivating because the past illuminates so much about present reality. What if we didn’t have to wait for time travel to exist? Could we use emerging technology to create an immersive memory? One that would place us directly in the soles of soldiers of...
by Dave Blank | Sep 27, 2019 | Insights EDU, lbe
With more than 300 locations in 25 countries spanning Europe, the Middle East, the Asia-Pacific region, and North and South America, Munich-based HOLOGATE continues to be the world leader in virtual reality multiplayer systems. Earlier this year, HOLOGATE logged two...
by Barron Webster | Sep 6, 2019 | Insights EDU, lbe
Augmented Reality is reaching the mainstream. It’s in Instagram, probably in your default camera app, Ikea is using it, and it’s easier than ever to make your own AR effect. Though the future of AR looks bright, there are worrying trends developing alongside the...
by Figment Productions | May 3, 2019 | Insights: Case Studies, lbe
About Kraken Unleashed and Figment Productions Figment Productions has been producing award-winning VR content since 2016. Figment is best known for creating Derren Brown’s Ghost Train at Thorpe Park, a fully immersive, multi-stage VR and live action experience, which...
by Dima Neiaglov | Feb 15, 2019 | Insights: Case Studies, lbe
Who is Neurogaming? Neurogaming was born from a joint venture between Wargaming, an award-winning publisher that is well known for working on World of Tanks, and VRTech, a group of companies offering a diverse portfolio of innovative virtual reality projects....