Exclusive Party in San Francisco for the VR & AR Community
On Tuesday 22 March, AIXR will be hosting an evening of networking and celebrations for the entire VR and AR community across the globe and for those who are attending the Game Developers Conference (GDC) within the city of San Francisco.
The party will be held at Bar Fluxus, 18 Harlan Place in San Francisco just 3 blocks away from the Moscone Center at 19:00 PDT. A night not to be missed with free drinks sponsored by HP and XR Games. Joining AIXR, HP and XR Games will be a variety of XR companies and game developers, big and small from all walks of life. The evening will house the very best innovators in the industry and those looking to end their GDC tour with the best networking experience the immersive industry has to offer.
AIXR will be attending GDC 2022 to meet the key innovators that are essentially the cornerstone of the XR industry and the people that shape the future for the up-and-coming leaders of the technology sector.
Tickets are very limited and on a first-come, first-serve basis only.
HP Inc. is a technology company that believes one thoughtful idea has the power to change the world. Its product and service portfolio of personal systems, printers, and 3D printing solutions helps bring these ideas to life. HP’s virtual reality products include the award-winning and gamer-favorite HP Reverb G2 VR headset, AIXR VR headset of the Year, HP Reverb G2 Omnicept Edition, and the newly announced ExtendXR software solution to help scale out VR across your organization.
About XR Games
XR Games is an award-winning game development studio specializing in immersive VR and AR games. They make fun games people love to play and talk about. 2021 saw the release of ‘Zombieland VR: Headshot Fever’ which was ‘Game of the Year’ finalist at the 2021 VR Awards and won an array of other awards.
The Academy of International Extended Reality is an industry-backed body, that enables growth, nurtures talent, and develops standards while working to bring wider public awareness and understanding to virtual and augmented reality.