How to Build a Metaverse: The 7 Key Skills
By Stuart Cupit, 05 May 2023
eSports & Metaverse: A New Era of Virtual Gaming Dominance
By Henrique Pontes, 21 Apr 2023
MetaMovie: Alien Rescue – Dive into the Award-Winning VR Experience!
By Jason Moore, 31 Mar 2023
VR Awards Spotlight – Immerse
By Immerse, 24 Mar 2023
VR Awards Spotlight – Dr. Jacquelyn Ford Morie
By Dr. Jacquelyn Ford Morie, 17 Mar 2023
The Rapid Emergence of AI in Immersive Training
By Christopher Gunby, 10 Mar 2023
Does SEO have a place in the Metaverse?
By Henrique Pontes, 28 Feb 2023
Marketing in the Metaverse
By Debbie Johnsen, 21 Feb 2023
The Application of Extended Reality in Enterprises
By Hannah Boose, 03 Feb 2023
Utilizing the Inherent Impact of Mixed Reality
By Tobias Sievers, 20 Jan 2023
VR Awards Exclusive: Taking Acrobatics into a Whole New Dimension with Andromeda Entertainment
By AIXR Team, 16 Dec 2022
AI in the Metaverse: Utopia or Dystopia? – Field of View with Louis Rosenberg
By AIXR Team, 18 Nov 2022
How to show 3D in a 2D world: The future of AR holographic communication
By Thomas Verhoef, 11 Nov 2022
How the Metaverse will revolutionize everything – Field of View with Matthew Ball
By AIXR Team, 03 Nov 2022
The Must Learn Programming Skills for XR
By James Spavold, 28 Oct 2022
Empowering Architects and Designers with XR – Field of View with Jeff Anderson
By AIXR Team, 20 Oct 2022
Design Best Practices for Enterprise VR Training
By Annie Eaton, 14 Oct 2022
Music, Funding and an Inclusive Foundation for the Metaverse – Field of View with Amy LaMeyer
By AIXR Team, 13 Oct 2022
Essential Tips to Ensure Company-Wide Immersive Technology Buy-in
By Ryan Canuel, 30 Sep 2022
My Strange Head: Part of another’s feeling world
By Alex Van Happen, 26 Aug 2022
More Meta Controversy? Apple’s 1.5m Headsets, BIG Walmart investments
By Zuri Lives, 22 Aug 2022
Demystifying XR Education and Training for C-Suites
By Christopher Gunby, 19 Aug 2022
Virtual Real Estate Crashes, $100m Fund Launches & Nvidia Go All In #MWB
By Zuri Lives, 15 Aug 2022
Conjoined Twins Separated by VR, Resident Evil 4 and Zenith Fight for VR GOTY #MWB
By Zuri Lives, 08 Aug 2022
Creating and Distributing Social Impact Experiences in XR
By Michaela Ternasky-Holland, 05 Aug 2022
Meta has difficulties, Variant raise $450m & VR Chat blocks Mods #MWB
By Zuri Lives, 01 Aug 2022
Distribution methods for VR & AR products into enterprise businesses
By AIXR Team, 28 Jul 2022
Talent Development within the XR Industry – How to launch your XR career?
By AIXR Team, 22 Jul 2022
Effectively upskilling and training employees that work with the metaverse
By AIXR Team, 15 Jul 2022
Insights Live Highlights: The Evolution of Film in XR
By Christopher Gunby, 08 Jul 2022
Creating Accessibility: Democratizing Access to XR
By Mitchell Bayer-Goldman, 01 Jul 2022
Intellectual property for the Metaverse
By AIXR Team, 24 Jun 2022
The Metaverse: Scaling Businesses with XR
By AIXR Team, 17 Jun 2022
What Does the Metaverse Mean for Your Business?
By Mik Adler, 10 Jun 2022
Future Static: No Show Without an Artist
By Alex Van Happen, 27 May 2022
Insights Live Highlights: The Future of Immersive Gaming
By Sam Watts, 20 May 2022
The Future of VR Gaming – Field of View with Victor Lucas
By AIXR Team, 19 May 2022
Virtualware: Innovating at the Forefront of Immersive Technology
By Aida Otaola, 13 May 2022
Insights Live Highlights: Where is XR Heading to Next Part 2
By Aaron Pulkka, 06 May 2022
Insights Live Highlights: Where is XR Heading to Next Part 1
By Maciej Kniter, 22 Apr 2022
The Power of Immersive Storytelling – Field of View with Tad Leckman
By AIXR Team, 21 Apr 2022
Insights Live Highlights: XR Experiences in Museums and Art Galleries
By Panos Voulgaris, 08 Apr 2022
Amplifying VR Experiences with the Internet of Senses – Field of View with Tiago Falk
By AIXR Team, 05 Apr 2022
Top 7 VR Podcasts You Should Follow
By AIXR Team, 01 Apr 2022
Google, the Power of Augmented Reality and the Metaverse – Field of View with Matthieu Lorrain
By AIXR Team, 22 Mar 2022
How to Create Effective VR Training Applications
By Maciej Kniter, 18 Mar 2022
Insights Live Highlights: XR in the Realm of Fitness
By Kat De Shields-Moon Kat, 11 Mar 2022
Human and Computer Interfacing: The Possibilities – Field of View with Mark Billinghurst
By AIXR Team, 09 Mar 2022
The Key to Implementing XR in High-Risk Industries
By Andrew Kostuik, 25 Feb 2022
Insights Live Highlights: Building Your Own Metaverse
By Nicola Rosa, 18 Feb 2022
The Future of XR in China – Field of View with Nikk Mitchell [Season 2 Premiere]
By AIXR Team, 16 Feb 2022
How to Measure the Metaverse?
By Albert Liu, 11 Feb 2022
Into the Metaverse: The Making of VR Awards 2021
By AIXR Team, 23 Dec 2021
Game Changing VR Training Simulators from Flint Systems
By Maciej Kniter, 17 Dec 2021
3D Heatmaps: Create Measurable Value in 3D
By Mare Lensvelt, 10 Dec 2021
Nuances of Documentary Storytelling in Virtual Reality
By Alex Harz, 26 Nov 2021
Is VR here to stay? – The Doubts, the Data and the Future
By Martina Porru, 05 Nov 2021
iLLOGIKA and PDXCON’s Immersive Digital Experience
By Team iLLOGIKA, 29 Oct 2021
Why Marketing Matters to Your Success, and How Should VR/AR Marketing Rule Your Campaigns?
By Caitlin Bailey, 22 Oct 2021
Immersive Experiences and the Future of Location-Based Entertainment
By Aleko Lilly, 08 Oct 2021
Best XR Headsets for Location-based Entertainment – Part Two: 2022 and beyond
By Aaron Pulkka, 01 Oct 2021
Best XR Headsets for Location-based Entertainment – Part One: Legacy hardware
By Aaron Pulkka, 24 Sep 2021
XR Developer vs. Designer: Choosing the Right Path For You
By Dejan Gajsek, 17 Sep 2021
Leveraging XR in the Automotive Retail Industry
By Richard Armstrong, 10 Sep 2021
How Virtual Reality Can Transform Dementia Care
By Arfa Rehman, 27 Aug 2021
The Human Psyche: An Augmented Reality Fashion Show
By Puk Franswa, 20 Aug 2021
The Growth of the Virtual Reality Accessories Market – Part Two: The State of VR Locomotion
By Akash Bellippady, 13 Aug 2021
The Makings of “MYRIAD. Where we connect.” The VR Experience
By Stephanie Wieck, 06 Aug 2021
The Grandfather of Virtual Reality and The Future of Mankind – Field of View with Tom Furness
By AIXR Team, 29 Jul 2021
The Augmented Reality Boom and The Computing 4th Wave – Field of View with Faisal Galaria
By AIXR Team, 16 Jul 2021
The Growth of the Virtual Reality Accessories Market – Part One
By Akash Bellippady, 16 Jul 2021
The Crucial Role of Networks and Edge Cloud for Truly Immersive XR Experiences
By Thomas Vits, 09 Jul 2021
Brain To Computer Interfacing Is No Longer Science Fiction – Field of View with Joseph Artuso
By AIXR Team, 08 Jul 2021
How Reducing Implicit Bias In XR Classroom May Increase Student Engagement
By Esther Brandon, 02 Jul 2021
7 Myths and Misconceptions About VR Training
By Martina Porru, 25 Jun 2021
Bringing The World Closer Together with AltspaceVR – Field of View with Katie Kelly
By AIXR Team, 23 Jun 2021
THRIVE – VR Medical Training With Volumetric Professionals
By Puk Franswa, 18 Jun 2021
VR and the Future of Travelling – The Case of the Virtual Travel Lounge
By Aleko Lilly, 11 Jun 2021
Down the VR Rabbit Hole and How to Grab a Content Creators’ Attention? – Field of View with Nathaniël de Jong
By AIXR Team, 09 Jun 2021
Volumetric Video WebAR – A Frontier Crossed By Few, But Wanted By All
By Raquel Cardoso, 04 Jun 2021
A Solid Foundation To Maximise Extended Reality Superstructure
By Magnus Arfors, 28 May 2021
Mojo Vision’s Smart AR Contact Lens and Being the Bionic Man – Field of View with Drew Perkins
By AIXR Team, 26 May 2021
Transformational Impact of XR Technologies on Medical Education
By Dr Panagiota Kordali, 21 May 2021
Virtual Reality: An Intervention to Treat Auditory Hallucinations
By Katrine Konyher, 14 May 2021
Investing Millions, How to Raise Money and the Power of VR – Field of View with Tipatat Chennavasin
By AIXR Team, 12 May 2021
Using Virtual Reality for Media Training
By Dom Barnard, 07 May 2021
Walk On Mars: For the First Time Ever You Can Explore the Real Martian Surface in VR
By Jason McEwen, 30 Apr 2021
Immersive Solutions for Interior Design Industry: Virtual Showrooms and AR Tools
By Karine Sik, 23 Apr 2021
Varjo and The Future of MR, The Hacking Scene and Tinkering with Music – Field of View with Jussi Mäkinen
By AIXR Team, 16 Apr 2021
Your Next VR Controllers Are Not Controllers But Your Fingers
By Vasilapostolos Ouranis, 16 Apr 2021
105+ Funding Sources For Virtual & Augmented Reality Projects
By AIXR Team, 15 Apr 2021
Chronosphere: A Unique 3D Testing Ground That Creates And Shapes The Volumetric World With You In It – Part Two
By Puk Franswa, 09 Apr 2021
Chronosphere: A Unique 3D Testing Ground That Creates And Shapes The Volumetric World With You In It – Part One
By Puk Franswa, 02 Apr 2021
The Benefits Of Virtual Reality Experiences For The Modern Day Traveler
By Luke Farrer, 25 Mar 2021
3D Configurator: A Solution For Automotive Industry During A Global Pandemic
By Karine Sik, 16 Mar 2021
AR vs VR in Education
By Oussema Djemaa, 12 Mar 2021
How to Avoid Common Mistakes When Deploying Enterprise VR at Scale
By Lina Srebrova, 05 Mar 2021
How Emperia Uses VR to Market Art and Luxury Fashion Brands During COVID
By Caitlin Bailey, 19 Feb 2021
NVIDIA’s Holodeck, Exploring Omniverse & Boundless XR – Field of View with Greg Jones
By AIXR Team, 25 Jan 2021
A Year in the Eyes of the Academy
By AIXR Team, 18 Dec 2020
The Coming Realignment: Strategies to address the future of Extended Reality
By Skye Priestley, 11 Dec 2020
How does volumetric video transform storytelling in immersive experiences?
By Raquel Cardoso, 04 Dec 2020
The Making of The Virtual VR Awards
By AIXR Team, 27 Nov 2020
Free-Roam VR in 2020: Challenges And Opportunities
By Pavel Chernenko, 20 Nov 2020
A 3-Step Guide to Measuring Success From VR Training
By Albert Liu, 06 Nov 2020
Early years with VR & HTC and future of remote working – Field of View with Alvin Wang Graylin
By AIXR Team, 03 Nov 2020
Marketing Your Virtual Reality Game with Dynamic Online Community Building
By Adam Kuta, 27 Oct 2020
The Benefits of XR Training – Part 2: Why Isn’t Everyone Using XR Training?
By Tom Houston, 23 Oct 2020
Star wars, Galaxy’s Edge & Working at Disney – Field of View with Vicki Dobbs Beck
By AIXR Team, 22 Oct 2020
Robots, Rockets & NASA! The new frontier of VR & AR – Field of View with Marco Tempest
By AIXR Team, 21 Oct 2020
The Benefits of XR Training – Part 1: Incorporating Training into the Real World
By Tom Houston, 02 Oct 2020
What Lies Beyond? Exploring Exoplanets in 360°
By Julia Le Gallo, 18 Sep 2020
Disruption is Inevitable: How to Prepare for an AR Revolution
By Colby Gallagher, 04 Sep 2020
How Entropia Extended Reality with UMW Galeriku
By Ramakrishnan C.N., 28 Aug 2020
Creating a Solid Use Case for VR Soft-Skills Training
By Sam Watts, 07 Aug 2020
7 Golden Rules to Becoming a Successful AR/VR Startup
By Antony Vitillo, 31 Jul 2020
The Magical Combination of Water and Virtual Reality Part 2
By Ando Shah, 17 Jul 2020
The Magical Combination of Water and Virtual Reality Part 1
By Ando Shah, 13 Jul 2020
The Science Behind Keeping AR Learning Safe
By Duane Dunston, 03 Jul 2020
Fulfilling the Dream of Human Flight with Virtual Reality
By Aleko Lilly, 26 Jun 2020
Generalists and Specialists in XR: Mechanisms for Coping and Survival
By Panos Voulgaris, 19 Jun 2020
How to start a developer career in Virtual & Augmented Reality?
By Artur Meyster, 12 Jun 2020
Recreating How First Class Feels with British Airways
By Adam Randall, 05 Jun 2020
Digital Therapeutics: A Modern Solution to Chronic Pain Management
By Aaron Gani, 29 May 2020
Scalable, Safe & Effective PPE Training using Virtual Reality
By Janis Kondrats, 22 May 2020
Putting the Reality into XR: Is the Real World Making a Resurgence Inside Virtual Experiences?
By Susana Grilo, 08 May 2020
Exploring the New Era of Music Videos from Your Living Room
By Alex Van Happen, 01 May 2020
COVID-19: XR Opportunities During Crisis
By AIXR Team, 24 Apr 2020
Is Your XR Startup Remote Work Ready?
By AIXR Team, 15 Apr 2020
Surviving COVID-19 as an LBE Company
By Kevin Williams, 10 Apr 2020
Extending Community Participation with XR for Urban Planning
By Gunita Kuļikovska, 03 Apr 2020
“Open Locomotion”: A Call for Standardization of VR Movement Input
By Holger Hager, 20 Mar 2020
Breathing Life into Architectonic Digital Experiences with Volumetric Video
By Alex Van Happen, 13 Mar 2020
Planning for Scalable XR Deployment: the Problem of Hygiene
By Amy Hedrick, 06 Mar 2020
Getting Started with Social VR for Enterprise: Everything You Need to Know
By Niclas Johansson, 21 Feb 2020
A Fisherman’s Tale: Fishing for Concepts
By Alexis Moroz, 14 Feb 2020
VR Locomotion: an Innovative Solution to an Age Old Problem
By Holger Hager, 07 Feb 2020
Revolutionising Design with VR Collaboration
By Joe Connolly, 24 Jan 2020
XR Companies: Tax-Efficient Employee Rewards through EMI
By Sarah Friend, 10 Jan 2020
Industry 4.0: Unlocking XR’s Potential with 5G, Big Data & More
By Monica Neel, 03 Jan 2020
20XR: A Glimpse into the Next Decade of AR – Part 2/2
By Stephen Black, 27 Dec 2019
20XR: A Glimpse into the Next Decade of AR – Part 1/2
By Stephen Black, 20 Dec 2019
OMS: True-to-life Training – Without Risking Lives
By Jessica McGahan, 06 Dec 2019
Fact to Feeling: How VR is Transforming Marketing
By Andreea Ion Cojocaru, 06 Dec 2019
Transforming 360 VR Content: How Kagenova Became the UK’s Hottest VR Startup
By Eugenie Abbott, 15 Nov 2019
Using VR Training to Solve the Workplace “Revolving Door” Problem
By James Watson, 08 Nov 2019
The Journey to Mass Adoption: Why VR is the New Color TV
By Stephanie Llamas, 01 Nov 2019
UX Meets XR: The Drive Towards the Future of Mobility
By Maya Guice, 25 Oct 2019
A WWI Time Machine: The Making of War Remains
By Taylor Williams, 18 Oct 2019
Narrative VR Filmmaking: Lessons Learned from Eleven Eleven
By Mehrad Noori, 11 Oct 2019
Financial Controls to Support Business Growth for Startups
By Andy Huddleston, 04 Oct 2019
How Hologate is Shaking up the LBE Sector
By Dave Blank, 27 Sep 2019
VR for Education, Learning and Development – Top Valid Use Cases
By Sam Watts, 20 Sep 2019
How Shadow Point’s Portals Were Created for Oculus Quest
By Matt Hubery, 13 Sep 2019
Digital Divides & Opportunity Gaps: How the Future of AR Will be Divisive
By Barron Webster, 06 Sep 2019
How to Run A Global XR Event – Inside the Planning of XRDC 2019
By Katie Stern, 30 Aug 2019
How Can the Industry Work to Improve UX UI Design and Drive Adoption? – Part 3/3
By Filip Healy, 23 Aug 2019
Experts from Vive VR and Magic Leap Talk UX Design Challenges – Part 2/3
By Filip Healy, 16 Aug 2019
4 Key Challenges Facing UX Design for XR – And How to Solve Them – Part 1/3
By Filip Healy, 09 Aug 2019
How to Raise Millions in Investment – Without Relying on VCs
By Rachel Loosley, 02 Aug 2019
How to Gamify VR for Training
By Christoph Sitar, 12 Jul 2019
Creating High-Quality Training Experiences with VR
By ITI, 05 Jul 2019
VR for Medical Professionals: The Toughest Critics Become the Strongest Advocates
By Melissa Herbold, 28 Jun 2019
How an Indie VR Developer Raised over 500k – And What You Can Learn from It
By Cooperative Innovations, 21 Jun 2019
Why VR/AR Developers Should Prioritize Accessibility in UX/UI Design
By Ben Formaker-Olivas, 14 Jun 2019
How ZeroLight uses Foveated Rendering in Enterprise VR
By Chris'O Connor, 07 Jun 2019
Examining the Relationship between VR, Soft Skills Training and KPI’s
By Bobby Carlton, 31 May 2019
Is 5D the Next Evolutionary Step for VR?
By Elodie Maizeray, 24 May 2019
How Immersive Technology is Changing the Face of Recruitment
By Martyn Makinson, 17 May 2019
Creating Socially Impactful VR Experiences – Case Study: What Will Your Day Bring?
By Deborah Charles, 10 May 2019
Behind the Scenes of the Kraken Unleashed VR Roller Coaster at Seaworld
By Figment Productions, 03 May 2019
Pebble Studios Talks Duck Tales and Creating Quality 360 Films
By Pebble Studios, 26 Apr 2019
Tips for Getting the Most Out of Your VR Demo Experience
By Ben Reed, 19 Apr 2019
Training for the Future & The Future of Training
By Daniel Fraga, 12 Apr 2019
How to Boost your Brand’s Voice through VR Marketing
By Jane Metlikovec, 05 Apr 2019
The Origins of Lone Echo
By Ru Weerasuriya, 29 Mar 2019
Creating Haptic Feedback in VR – The Technology behind Ultrahaptics
By Robert Blenkinsopp, 22 Mar 2019
Innovating and Evolving the Next Generation of VR Gaming
By Russell Harding, 15 Mar 2019
How London is Shaping Up to be Europe’s Hub for Immersive Technology
By Francesca Corradini, 08 Mar 2019
The Making of Pixel Ripped 1989
By Jesus Fabre, 01 Mar 2019
Catsuits, Reworking PolygonVR and Bleeding-Edge VR Tech – BTS with Neurogaming
By Dima Neiaglov, 15 Feb 2019
What Makes an Award Winning VR Project?
By Luke Roberge, 08 Feb 2019
Developing Educational VR Games: The Importance of Playtesting and Teacher Input
By Schell Games Team, 01 Feb 2019
The Making of the VR Awards 2018 – On GreenSpark
By Luke Roberge, 31 Jan 2019
Behind the Conception of The Gallery: Heart of the Emberstone
By Antony Stevens, 27 Jan 2019
3 Rules to Create A Successful VR Application
By Samuel Huber, 27 Jan 2019
How to Make Your VR Company More Attractive to Investors
By Stephen Croome, 26 Jan 2019
The Making of Coco VR
By Kalan Ray, 26 Jan 2019
Directing 360 VR Films – Why Look Through the Window When you Can be in the Room?
By Mary Matheson, 26 Jan 2019
The Skills Gap in Immersive Technology and How we can Close it
By Toby Allen, 25 Jan 2019
Managing Communities in VR – Establishing Sustained Value at No Cost
By Andreas Juliusson, 25 Jan 2019
Bringing the Star Wars Universe into VR: The Making of Secrets of the Empire
By Ben Snow, 25 Jan 2019
How VR Could be the Next Big Platform for Esports
By Kornel Meszaros, 24 Jan 2019
VR: The Path to Mass Adoption
By Patrick O’Luanaigh, 24 Jan 2019
Applications of VR Technology to Mental Health Issues
By Jason Freeman, 23 Jan 2019
How to Create Award Winning VR & AR Experiences for Children
By Jade Williams, 23 Jan 2019
Behind the Scenes of the Creation of Virti
By Luke Roberge, 23 Jan 2019
Nanopixel’s Bosteon: Creating your Dream House before it’s Even Built
By Nanopixel Team, 22 Jan 2019
A New Paradigm for Computer Interfaces with XR and Web 3.0
By Theo Turner, 22 Jan 2019
The Production Process Behind Visyon’s A Window to our World
By Joseph Killoran, 22 Jan 2019